Fortnite Patch Notes For 8.10 Update: What\'s New This Week?

The latest weekly update for Fortnite, version 8.10, is available now on PS4, Xbox One, PC, Nintendo Switch, iOS, and Android. After Epic put most of the game's vehicles in the vault at the start of Season 8, this patch introduces an entirely new vehicle named The Baller, overhauls Vending Machines, adjusts skin, and makes a few other tweaks, too--the most notable of which includes a significant change to make cross-platform play the default option. It also brings back the Getaway limited-time mode, which for the next few days has its own special set of High Stakes challenges. Read on for a full breakdown of what's new and get a look at the full patch notes.

The Baller, as is evident from the picture below, is a hamster ball-like vehicle that comes equipped with a Boost and a Grappler for rapid mobility--Epic describes using these two abilities to "to pull yourself up cliffs or swing through the trees." If you've been playing as Wrecking Ball in Overwatch, you'll no doubt be familiar with this style of gameplay. While inside this single-seat ball, you're protected from damage, but the vehicle itself can see its 300 health depleted by enemy fire. Find The Baller at Expedition Outposts and around pirate camp loot stashes.

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Vending Machines now work slightly differently since the 8.10 update; they no longer cost anything to activate, but they will self-destruct after one use. They are also rarer now, as common and uncommon Vending Machines have been removed from the game. Previously, Vending Machines required depositing a large amount of building materials in order to receive a corresponding reward.

An important change that isn't tied directly to gameplay involves cross-play matchmaking. While you still have to opt in to it, PS4 and Xbox One players are now put together in one pool, while Nintendo Switch players have been moved from that group to one with players on mobile. Cross-play with your respective pool is now the default setting for standard game modes; if you don't want to enable it, you'll only have access to Creative mode and Playgrounds. As a result of all this, PS4 and Xbox One players will no longer be matched up with those on Switch, although you can deliberately party up with a friend across platforms if you so desire.

"We expect an on-average better per-game experience for both Mobile and Switch players," Epic explained. "Motivating factor is unlocking optimization potential allowing us to run more playlists during more hours of the day while supporting more data center locations. Please provide us with feedback on your experience!"

Heavy Assault Rifles have also had their rarities adjusted: they can now be found in common, uncommon, and rare varieties--the epic and legendary editions are no more. Meanwhile, treasure maps are now less likely to spawn as floor loot or in chests.

A new LTM named The Getaway is now live, which involves locating a jewel and then delivering it to a getaway vehicle before anyone else can. Four jewels and as many as four vans are on the map at a time. Notably, with most of Fortnite's vehicles having been vaulted at the start of Season 8, this mode brings back the All-Terrain Kart, or ATK, due to the fact that it's the only vehicle that can carry four people. Shortly after this mode was introduced, Epic rolled out a special set of Getaway-specific challenges, complete with their own rewards. These will only be available until next week, although we also now have the standard Week 3 challenges, too. The trickiest of those involves a magnifying glass and treasure map.

Finally, Epic has made some adjustments to certain skins. You can see all the details about this and the rest of the changes to Fortnite's Battle Royale portion at the bottom of this story; for the full patch notes of other modes, check out the Fortnite blog.

Fortnite's Season 8 started just recently, introducing new skins and other cosmetics. A subsequent update has also introduced buried treasure maps. The new vehicle doesn't exactly fit in with the current season's pirate theme, although Epic tends to release a wide variety of skins and items, regardless of the general theme.

Fortnite: Battle Royale Update 8.10 Patch Notes

Weapons And Items

  • Baller
    • This single seat vehicle is found at Expedition Outposts and around pirate camp loot stashes
    • Use the attached Grappler and Boost functionality to pull yourself up cliffs or swing through the trees
    • The driver is protected from damage, but The Baller is vulnerable to enemy weapon fire.
    • 300 Health
  • Infantry Rifle
    • Removed Common rarity
  • Heavy Assault Rifle
    • Adjusted rarity from Rare/Epic/Legendary to Common/Uncommon/Rare
    • Base damage scaling for Common/Uncommon/Rare 36/38/40
  • Clingers
    • Reduced max stack size from 10 to 6.
  • Vending Machines
    • Removed the material cost.
    • Each Vending Machine will be destroyed after claiming an item.
    • Common and Uncommon Vending Machines have been removed.
    • Removed Mounted Turret from Legendary Vending Machine
  • Reduced availability of Treasure Maps from floor loot .53% to .27%.
  • Reduced availability of Treasure Maps from chest loot 3.25% to 1.65%.

Bug Fixes

  • Fixed rocket smoke trails disappearing instantly on explosion.
  • Fixed an issue where the popping audio for Balloons would continue to play after using Balloons to get to max build height while using a vehicle.
  • Fixed an issue where Buried Treasure would not auto pickup when the Auto Pickup Weapons setting was enabled.
  • Fixed an issue where Buried Treasure chests could be placed on the Starting Island.
  • Fixed an issue where using an Impulse Grenade or a Shockwave Grenade while jumping on a Hoverboard causes the player to rapidly rotate.

Gameplay

  • Battle Royale Crossplay Matchmaking
    • Combined Xbox One and PS4 pools.
      • This requires you to opt-in to cross-play.
      • Players opt-ing out are restricted to Creative Mode and Playgrounds.
    • Combined Mobile and Switch pools.
      • Before, Switch players were combined with Xbox One and PS4 cross-play parties.
      • We expect an on-average better per-game experience for both Mobile and Switch players.
    • Motivating factor is unlocking optimization potential allowing us to run more playlists during more hours of the day while supporting more data center locations. Please provide us with feedback on your experience!
  • Reduced infinite dab duration from 12 hours to 11 hours in the front end
  • Just kidding, Increased Infinite dab duration from 12 hours to 13 hours in the front end
  • Elimination credit is now awarded to last damager in cases of logging out, self-elimination, and eliminations due to Storm damage. Current threshold timer is 15 seconds.
  • Added visual effects for the siphon on elimination.
  • Players can now build as soon as they impact anything after being launched by a Pirate Cannon
  • Players can dance while holding a balloon
  • Added Pirate Cannon’s audio visualizer HUD icon to be a cannon.
  • Players automatically enter the driver seat when entering an empty vehicle.
  • Added custom consume animations for the following items:
    • Bandages
    • Medkit
    • Small Shield Potion
    • Shield Potion
    • Slurp Juice
    • Chug Jug

Bug Fixes

  • Fixed Pirate Cannon collision that would block bullets for a passenger inside of the cannon
  • Fixed Pirate Cannon not being able to shoot when moving backwards
  • Fixed an issue where a player may lose functionality when shooting themselves out of a Pirate Cannon.
  • Fixed Pirate Cannon player impact explosion effects sometimes being delayed
  • Fixed an issue where Pirate Cannons flipped onto their side, sliding across the ground for too long
  • Fixed Pirate Cannons dealing damage to itself if fired in close quarters
  • Fixed an issue where players wouldn’t break through structures when fired from Pirate Cannons at close range
  • Traps are no longer triggered by vehicles that are empty or carrying only friendly players.
  • Fixed an issue in extreme camera flicking situations that would cause an incorrect first shot when firing weapons.
  • Fixed an issue with the Conga emote not respecting environmental surfaces like Lava
  • Fixed an issue where a player may briefly stop their skydiving animation unexpectedly
  • Fixed an issue allowing emote-cancelling during door open/close animations.
  • Fixed players holding Buried Treasure map upside down
  • Fixed an issue where pressing Build and Edit buttons in quick succession would enter edit mode on the blueprint piece instead of build the structure.
  • Driftboards no longer explode when exiting one near a Mounted Turret.
  • Fixed PS4 players being unable to adjust mouse sensitivity.

LTM: The Getaway

Summary

Welcome to The Getaway! In this mode, players will race to find a Jewel and take it to a getaway van before everyone else to win the match!

Source : https://www.gamespot.com/articles/fortnite-patch-notes-for-810-update-whats-new-this/1100-6465511/

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